Sunday, 24 March 2013

Collaboration draft ver 2.0

So me and Yu Jing has been collaborating to try and make turn my stickman up a notch and aim for the skies! So just a couple of things he had to utilize to make the stickman epic.
No1: Action lines to convey speed and power
The inspiration comes from the dragonball series where they emphasize on the use of action lines when they fly or do a strong charged attack.
No2: Cracks on the wall to symbolize the strength in attacks the stickman does whenever he attacks the wall
Small debris will fall with each hit and you will able to see the visible cracks and damage when the stickman deals damage to the wall.
No3: The final attack which is the charge shot that will be released from the stickmans hand. As the rotational spin of the sword gains speed, so does the energy that will be compressed upon the stickmans hand. The inspiration from this is from megaman where he holds down the charge button and lets off an energy beam to destroy enemies. It is seen at 4:32

No1

No2


No3


Below is the updated smexier version of the stickman and effects made by the epic and most godly Yu Jing :D
The one above me, during the last attack didnt really portray the epicness of an ending because it finished too fast so...i asked Yu Jing to lower the framerate for the final attack and make the explosion more massive so that the viewers can see it and below is the final result :) Enjoy.



Tuesday, 19 March 2013

Collaboration draft

Due to the fact that this was a short semester, we did not have enough time to even start on our second project proposal so Hilmy ( our lecturer ) suggested that we should partner up with our classmates. Since everyone had a special ability, we should "use" each other and make a second project. The person I choose to work with is Yu Jing. I will be relying on him to provide me with the special effects to make my stickman sexy and I myself will try to provide better flow and make my stickman attacks more realistic. Hopefully it would look better than before >.>" The overall choreography is still the same as the original but I made some adjustments by changing some poses to better get the feel of attacking and cutting out some unnecessary frames since Yu Jing told me that providing special effects for 1200 frames is a bit too much. LOL

Below is the link to my stickman revamp (probably) I tried uploading it in the blogger but somehow it doesnt work so yeah....
My stickman ver1.1 o_o

To try to achieve the flow that I mentioned , I used the website Pivot animators forums to learn more on how to create such actions. So that meant back to the basics @_@
Below is a link to alot of tutorials on how to animate properly for beginners. It helped immensely but somehow learning how to animate properly within a few weeks, in my opinion doesn't make me worth enough to animate a choreographed fightscene but meh whatever I tried hah.
List of tutorials
First off I had to study the movements of easing whereby you will do an action and the reaction will naturally slow down. Think of it like a run, if you start off at full speed and want to stop, you will need to slow down instead of just stopping abruptly.
Easing
Next would be learning about fluidity and realism. Fluid is where you chain actions together to make it seem like it flows like water; smoothness in a way and realism is where you make the movements seem realistic by using physics to make movements real.
Fluid/Realism
This post really helped me alot as my stickman had to do quite a few acrobatics when he was swinging the sword around and jumping up and down like a monkey. The link shows multiple acrobatic moves and the writer explains quite well on each jumps.

Although these methods taught me alot however I still had to work with the absence of a proper guide with sword attacks and thats why youtube is your best friend LoL. 

Tuesday, 12 March 2013

3rd draft

So I finally made my third draft and this will be the baseline of my theme for power.The reason why I chose this character was because he had a large katana to convey power and somehow its attached to his hand which he wields. He will be fighting against a wall and with each hit he does towards the wall, a green bar above the wall which displays the health will deplete accordingly.
To convey additional power, I will have Yu Jing a coursemate of mine to help out with adding in some special effects to bring out more oomph for my stickman. Namely action lines some swipes at the sword to convey speed and to have some small dust bubbles come off when my stickman lands/jumps from the ground.
 At the final seconds I made it so that the stickman will hold up his hand and charge up an energy shot and that was why for a few seconds he was standing there doing nothing. The energy shot will then travel a small distance and the stickman will rush towards it and cut it spreading the energy towards the wall.

Ill will be basing the jump slash from shinobido at 0:37

My stickman did the multiple stabbing motion thats based from Devil May Cry Dante's trillion stab


During the end my stickman does a charging shot like in Megaman and does a charged shot towards the wall
It is seen at 0:26.



2nd draft


So...I was busy drawing my stickman when i encountered a new website namely pivotanimator.net . They provided an application just like flash but they specialize exclusively on stickmen. So yeah, screw the original drawing and taking time to flesh out every single stickman! Ill use this application and make my stickman faster seeing as that I am lacking in time. Below is my first tryout using this animator. 
I was basing the death on the oldschool styles when you get shot and die. The death is at 0.32 whereby a cowboy will get shot and die.




The blood seen is taken out from http://www.droidz.org/stickmain/ <--- it has alot of stuff uploaded from lotsa people and I just downloaded the blood and added it into my basic stickman

Next I tried doing a swordsman and here are the second result. I was going more for a gag action whereby a swordsman is running to attack then falls flat on his face. Again the stickman here is not drawn by me. I just took it from droidz. 


Tuesday, 26 February 2013

First draft

So I choose the paper medium by making the small animation into a flip book style and what I do know now is that I SUCK extensively at drawing lol. And that's just doing stick figures. I tried drawing some poses that my swordsman may be using and hopefully it will convey what my main character will be doing. I will also use the pivot animator to learn how to make my stickman more fluid on paper. The website is as follows http://pivotanimator.net/ . This program allows you to create animations based on stick figures.


 So there will be some change of plans towards my final piece.
For ver 0.1
1) Instead of 4 character classes, I will solely be focusing on getting 1 character class namely the swordsman to be as "believable" as possible.
2) No enemies but instead a wall will replace enemies (Hah)
4) Recreate the fight to be intune with Final Fantasy 7 One winged angel soundtrack
3) Have my fight at least last 20secs of fighting

For the music : I may need to speed up the tempo of the song to match the fight scene


For fight styles i would want my stickman to stick towards the samurai katana types of motion and an example of the fight scenes are as follows starting from 0:18



This inspiration comes from street fighter where the characters will encounter a bonus stage and try to destroy a car


For ver 0.2 (Final)
1) Add in additional things that will signify power
I - Wall has health bar
II- Each hit will slightly decrease wall Hp to indicate the strength of wall
III- Add in special effects when fighting against the wall(eg little chunks of rock falling when wall is hit)
IV-Decorate my sword to look more badass to signify power

Tuesday, 5 February 2013

Proposal 1 : Power

To show power I will be attempting to have stickman fights. It will only be a teaser that goes for about less than 30 seconds but I will be showcasing 4 main classes of stickmen fighting, the swordsman, the heavy blade, the theif, the mage. Each one of them will display power through the action skills they will be using to destroy a hoard of enemies in their path. It will be done using 2d and the medium of choice will either be by flash or by using stop motion by paper.
Stickman fights




Swordsman

 During 0:48 I want to use the fencing slashes to rip through enemies.


Thief
During 3:01( the video above) I want the thief to run though enemies appearing at the back and slashes appear on enemies samurai style.


Heavy blade
Taken from the moster hunter series, at 0:14 I want the heavy blader to feel the weight when swinging the greatsword and once it lands I want there to be some rocks and dirt being slashed apart to show that extra umphhh.



Mage

From patapon, during 2:40 the mahopon (magician) will shoot out lighning from the skies towards enemies or call a meteor from above to destroy enemies.

Wednesday, 30 January 2013

A taxi's life


So I was going back using taxi again on the same day and I went into this indians taxi cab with my girlfriend and we were making small chat until suddenly he pulls out this bad boy and begins flashing it at unsuspecting cars. I was like O_O the fk what are the coincidence that another person would have the exact same model as me. His however was more worn out and was on low battery so being the nice guy that I am, took out an extra AAA battery I had in my backpack and offered it to him. What can I say if a fellow laser pointer fan is in need of batteries the Bro code dictates that one must always off AAA batteries to another bro in need if he laser pointer is dying. So we had a fun trip pointing together at other people and pissing them off during the rest of our ride. :D


Said badboy